The Effect of Digital Storytelling Method on Learning and Study Strategies

Guler Gocen Kabaran, Bilal Duman
781 388

Abstract


The general aim of this study is to determine the effects of teaching method based on digital storytelling on students’ learning and study strategies. In this study, as one of the true experimental models, pre-test/post-test control group experimental design was used via detachedly selected experiment and control groups. In the study, a teaching method based on digital storytelling was applied for the participant students in experiment group on the other side, the teaching technique based on PowerPoint Presentation was used in control group. According to the results of the data that was analyzed for this study, it was determined that there was a positive effect of digital storytelling on learning and study strategies. It was clarified in this study that digital storytelling succeeded more points on dimensions namely attitude, anxiety, concentration, selecting main ideas and test strategies under the main concept of learning and study strategies than the teaching technique based on PowerPoint Presentations.

Keywords


Digital story, Storytelling, Technology, Learning strategies

Full Text:

PDF

References


Gocen Kabaran, G. & Duman, B. (2021). The effect of digital storytelling method on learning and study strategies. International Journal of Technology in Education (IJTE), 4(4), 681-694. https://doi.org/10.46328/ijte.83




DOI: https://doi.org/10.46328/ijte.83

Refbacks

  • There are currently no refbacks.


Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

Abstracting/Indexing

Web of Science (ESCI) Index                        

                                    

  

International Journal of Technology in Education (IJTE) - ISSN:2689-2758

affiliated with

International Society for Technology, Education and Science (ISTES)

www.istes.org


Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.