Incorporating Gamification in Second Language Learning: A Bibliometric Analysis. International Journal of Technology in Education, [S. l.], v. 7, n. 4, p. 829–845, 2024. DOI: 10.46328/ijte.980. Disponível em: https://ijte.net/index.php/ijte/article/view/1500. Acesso em: 8 jun. 2025.